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VirtualDAW

VirtualDAW   Privacy Policy   Terms Of Service   Legal Notice

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VirtualDAW will be a completely virtual digital audio workstation. It'll be made for anyone, who wants to produce modern music styles like Techno, Trance, Eurodance, MainStage-EDM, HipHop, Dance, House, Deep House, Hardcore, HardTechno, HardStyle and more. This new software will process plugins (such as soft synths and effects) and audio/media files. The initial version will be for Windows® 10/11 64bit using VST3-Plugins only. (See VST® notice at the bottom of this page) More to come later.

Goal: an affordable DAW for your Laptop / Home Studio for processing plugins and audio/media files. Streamlined and lightweight.

If you need some (more) VST3 plugins, I recommened to have a look at these Free Plugins.

Search for BETA-Testers: currently
Private BETA-Test: TBD
UI: currently being implemented using DirectX®
Launch: TBD (2027 or later)
ASIO® support: TBD
ARA2 support: TBD

Now you can join my Discord Server. (In the "club" channel you also can post your new track if it fits one of the genres provided there)

 

Contact: mail@virtualdaw.com

If you want to help me: you can request a BETA-Tester invite.
Simply fill out this form:

 
Request BETA-Test Invite

 

 

VirtualDAW features:
- intuitive design
- no subscription service
- no account required
- free access for approved and active BETA-Testers (through a private channel within this Discord Server)
- no credit card required for free access
- manually coded in C++ (AI only used as supporting tool)
- not vibe coded, no slow script languages or bot-apps
- PLANNED: free 30-day demo-trial (fully functional; online access on each app start required)
    [yet BETA only; public DEMO version not available yet; if your are a plugin developer contact me for any issues to get a private demo]
- PLANNED: on release builds only one initial online activation; afterwards no further activation, except on uninstall/re-install/OS-reinstall [yet BETA only; RELEASE version not available yet]
- PLANNED: offline-activation on release builds available [yet BETA only; RELEASE version not available yet]
- PLANNED: When the RELEASE version is published, it will be available exclusively on one marketplace to ensure that only licenses obtained through that platform are genuine.
- right click menus where you expect them
- no deep menu diving
- WAV/MP3/WMA/FLAC import/export
- MIDI file import/export [format 1 only]
- Meta Data Tags for output
- VST3 32/64bit Synth/Sampler/Sequencer/FX Plugin support
- optional plugin loading through interprocess communication (IPC) using an own process space for each plugin loaded as IPC
- Time Lane (in Beats&Bars and in seconds:msec)
- Up to 1000 Tracks (as long as system resources available)
- Unlimited Audio/Event Clips (as long as system resources available)
- Mixer Console
- SideChain
- Audio Routing
- Event Routing
- Plugin Views (incl. Pin, Bypassed, Event Output, SetOnTop switches and Load/Save .vstpreset)
- Automation Lanes
- Volume Automation
- Linked Automation Lanes [not fully implemented yet]
- Caching Track(s)
- Bouncing Track(s)
- Loading/Saving (human readable) project files (xml)
- UNDO/REDO
- VST3 Plugin Scanner
- Plugin Management Tool (Custom Plugin Menu Layouts)
- Plugin Database (human readable xml)
- Sample Database (human readable xml)
- Snap (To Grid) in clips and notes
- Drag&Drop (from File Explorer to tracks) for Media Files
- Piano Roll Editor
- WASAPI support [not fully implemented yet]
- MIDI input device support
- PLANNED: Chord Tool [PRO version only; not fully implemented yet]
- PLANNED: Tempo Lane [PRO version only; not fully implemented yet]
- PLANNED: support for tempo changes through Open Sound Control (OSC) [not implemented yet]
- PLANNED: Sample Clearing Helper Tool [PRO version only; not implemented yet]
- PLANNED: ASIO audio output support [PRO version only; not implemented yet]
- PLANNED: ARA2 support [PRO version only; not implemented yet]
- Manual (PDF file) [prepared]
- PLANNED: tutorial videos [n/a yet]

If you have an idea how to improve VirtualDAW, let me know: Feature Request

 

 

Any Vocals or other recorded audio data can be recorded with some (free) third-party tools and saved as WAV files.
Those files can be imported. So there is no real need for any input capturing; However, maybe later it will be added.
Since VirtualDAW is virtual, no analog audio input devices are supported.

 

 

 

For now this is a private project. No company.
 

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WARRANTY DISCLAIMER:
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) AND CONTRIBUTOR(S) “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) OR CONTRIBUTOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; DAMAGES FOR LOSS OF BUSINESS PROFITS; BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OR INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
Depending on your jurisdiction any warranty is limited to the maximum extent of limitation allowed under your jurisdiction. The views and conclusions contained in the software and documentation are those of the author and should not be interpreted as representing official policies, either expressed or implied, of the copyright holders.

 

 

 

 

 

All trademarks, registered trademarks and logos are the exclusive property of their legal owners.

VST® is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.

ASIO® is a trademark of Steinberg Media Technologies GmbH, registered in Europe and other countries.

Microsoft® is a trademark or registered trademark of the company Microsoft Corporation.
Windows® is a trademark or registered trademark of the company Microsoft Corporation.
DirectX® is a trademark or registered trademark of the company Microsoft Corporation.